Background The Astral Brotherhood is a secretive order of wizards focused on furthering their discipline through sheer cogitation. Their towers are invariably trapped with deadly puzzles that take quick rational problem-solving to bypass. They believe that only a fellow in their order (or one potentially worthy of joining) will be able to bypass the trap. [...]
Author Archives: cwhite
Regular readers know that our group is in the midst of a Swords and Wizardry game. We took a break from that this Saturday to brew, hold babies, and (yes) play games. Knowing: that brewing and/or babies would cause many interruptions we had an RPG virgin (but still a board game geek) joining us we [...]
My name is Charlie. I’m a mechanoholic. It’s true. My disease compels me to pursue the best mechanical benefit in any situation, regardless of whether my character would actually do the thing or not. I can resist mechanics-driven impulses when playing games like FATE or old-school D&D knockoffs, but when I start playing 4E, all fiddly [...]
DISCLAIMER: I’m not an actor. I’ve never taken an acting class. Like any good geek, I was curious about the topic, read a book, and now like to pretend I’m an expert. Do not be fooled. You’ve been warned. Intwischa has spoken often of characterful experiences in gaming. Inspired by a recent Lifehacker article to [...]
I got my start in gaming with the 1989 basic set. The “red box” holds a central place in the bookshelf of my heart (aww, isn’t that sweet?), as it represents the foundation for “what gaming is” in my mind. I’ve played AD&D, D&D 3.5, and D&D 4. I’ve enjoyed each game, diverse though each [...]
How come I haven’t heard of “Fourthcore” before today? And when can I try it? As a player working his way through a pretty unforgiving Swords and Wizardry adventure, and a person who has so far seen 4th Edition as a game that eschews the unforgiving play and rewarding discovery of the so-called 0E game, [...]
Wizards of the Coast announced today that the first major revision of the 4th edition rules will hit the shelves in May of 2011. D&D 4.5 continues the trend introduced in 4th edition, emphasizing faster game play, offering more new character options, and reducing prep time to play. Intwischa.com will keep you informed throughout the [...]
Wizards of the Coast announced today that the first major revision of the 4th edition rules will hit the shelves in May of 2011. D&D 4.5 continues the trend introduced in 4th edition, emphasizing faster game play, offering more new character options, and reducing prep time to play. Intwischa.com will keep you informed throughout the [...]
Wizards of the Coast announced today that the first major revision of the 4th edition rules will hit the shelves in May of 2011. D&D 4.5 continues the trend introduced in 4th edition, emphasizing faster game play, offering more new character options, and reducing prep time to play. Intwischa.com will keep you informed throughout the [...]
Todays edition of Gamer Cheat Sheets deals with a non-conflict oriented staple of RPGs: locks and how to unlock them. As someone who has picked a lock or two in my life, I can honestly say that the satisfaction of “solving” a lock is incredible. The subtle pop of an unlocked lock feels like a [...]