The Missing Part of the “Death and Dying” Chapter: In-Game Funerals

Whether it’s medieval adventurers, sci-fi noir criminals, or post-apocalyptic survivors, they all seem to live rather violent lives. Unless you’re playing “A-Team: the RPG”, the inevitable result of all that violence is that somebody’s gonna die, and sometimes, it’s going to be a player character. I’ve considered the subject from a metagame perspective: “how lethal…