In an earlier post, Chase commented on the lamentable lack of options for mounted characters in 4E Dungeons & Dragons. As the DM running the adventure that his mounted character was a part of, I heartily agreed. Prior to the game, he petitioned me for a mount that reflected his character’s training and expertise; “Can’t I get something…
Tag Archives: DnD 4E
The basket-hilt cutlass is a light blade designed to inflict maximum damage in close-quarter fighting, due in great part to its compact size, weight and simplicity. The shorter blade, most often seen with a single edge, was combined with a metal hand guard, or ‘basket’. This basket itself provided excellent protection and could deliver a…
I didn’t realize this until reading a review of Tomb of Horrors, but a problem I’ve had with D&D 4E (and, to a lesser extent, 3.5E) is “overlapping skills.” In other words–the phenomenon of two or more characters both trained in the same skill who get in each others’ way during skill checks. This was…
Regular readers know that our group is in the midst of a Swords and Wizardry game. We took a break from that this Saturday to brew, hold babies, and (yes) play games. Knowing: that brewing and/or babies would cause many interruptions we had an RPG virgin (but still a board game geek) joining us we…
Guided by a firm belief that the books are just the beginning, we here at Intwischa are pleased to present “Play By The Rules”, an ongoing series that will provide custom mechanics for your favorite RPGs! These posts will strive to give players and storytellers alike original, creative, game-ready ways to add spice and texture…
My name is Charlie. I’m a mechanoholic. It’s true. My disease compels me to pursue the best mechanical benefit in any situation, regardless of whether my character would actually do the thing or not. I can resist mechanics-driven impulses when playing games like FATE or old-school D&D knockoffs, but when I start playing 4E, all fiddly…
For a RPG geek, there’s an undefinable allure to game systems. There’s just something about understanding the rules, how the mechanics fit together, and the consequences they have upon play. As Charlie has mentioned, however, there’s no silver bullet. He has written about how FATE is great for story, but not so effective for detailed…
Guided by a firm belief that the books are just the beginning, we here at Intwischa are pleased to present “Play By The Rules”, an ongoing series that will provide custom mechanics for your favorite RPGs! These posts will strive to give players and storytellers alike original, creative, game-ready ways to add spice and texture…
It all started when I drew a slip of paper from a hat. The words written on it would decide from what caste my next character would come. As it turned out, I drew the “slave” caste. Being a fan of history, I decided to blatantly steal a concept from the past. I created a…
Guided by a firm belief that the books are just the beginning, we here at Intwischa are pleased to present “Play By The Rules”, an ongoing series that will provide custom mechanics for your favorite RPGs! These posts will strive to give players and storytellers alike original, creative, game-ready ways to add spice and texture…