From the Archives – Gamer Cheat Sheet: Drink in the Middle Ages

A road-weary band trudges into an inn, thankful to be out of the rain. They request a meal from the innkeeper, and look forward to food that isn’t dried and salted, cut away from the mold, or something they caught themselves. Sitting gratefully on a surface that’s not either the ground or a saddle, they…

From the Archive: Random Character Flaw Generator

After listing some non-mechanical ideas for quirky, unique characters I thought it might be fun to create a table that would let the dice decide just how messed up a PC could be. So here we go: a Random Flaw Generator for your new (or existing) character. With the exception of the in-game effects, this…

Creativity Tetris: 2d4 Ideas for Beating Writers’ Block

Since you’re reading Intwischa you probably are something like us in that you spend a fair amount of time writing when not rolling the dice.  Sometimes the words just seem to flow naturally: background fiction about your characters, an exciting new campaign arc, a prelude or epilogue to a recent adventure, or even details for…

From the Archives – 2d4 Tips: Increasing Immersion

Team Intwischa is currently playtesting Zeppelin Armada, an upcoming game from Evil Hat Productions. When the playtest files were sent to me, I dutifully printed the cards on sticky name tag labels, then set about finding an old deck of cards. Only to find out my wife “cleaned” the games closet. So, here I was…

Stranger than Fiction Double Feature: Human Ephemera

Stranger Than Fiction is an ongoing series looking at history, mythology, and folk tales. These stories offer a wealth of inspiration for your games. Just about any theme you can think of can be found by looking back at human history: battles, intrigue, treachery, and heroism. It may seem strange that we group these sources…